rules:crafting
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rules:crafting [2024/03/06 11:25] – mochtire | rules:crafting [2025/12/10 10:54] (current) – mochtire | ||
|---|---|---|---|
| Line 2: | Line 2: | ||
| **Crafting items and upgrades during downtime requires several things.** | **Crafting items and upgrades during downtime requires several things.** | ||
| - | * A usable [[rules:workspaces|workspace]]. Currently, only one workspace exists, | + | * A usable [[:spaces|workspace]]. Currently, three player-controlled locations exist, only one has the capacity for crafting. |
| * A suitable blueprint. These can be found as loot or developed as a research project. Once found/ | * A suitable blueprint. These can be found as loot or developed as a research project. Once found/ | ||
| * The relevant skill. | * The relevant skill. | ||
| * Cash or materials. | * Cash or materials. | ||
| + | |||
| + | <fs large>< | ||
| + | |||
| + | **A usable workspace requires several components.** | ||
| + | |||
| + | **Please see [[spaces: | ||
| + | |||
| + | * A power supply. The size and scale required will depend on the space being built. Solar panels and fueled generators are uncommon but not unheard of, and can be scavenged at various places in the Zone. | ||
| + | * A building to install everything in. Most intact buildings have long since been claimed by the various factions in the Zone. The surviving towns and villages are occupied by the military in the main, but some of the bunkers built by corporate teams can be found abandoned and occasionally a faction will lose the ability to adequately guard a building. It is also entirely possible to dig a massive hole and build your own bunker. | ||
| + | * Computers. Design work is done almost exclusively using CAD software and any blueprints you loot will be digital. Characters using Weaponsmithing, | ||
| + | * 3D printers. Characters using Weaponsmithing, | ||
| + | * Some kind of workbench or the like appropriate to the skill you wish to use. Some workbenches will work for multiple skills, others are highly specific. The game team will guide you through what you can and can't do with what you find. | ||
| + | |||
| + | **Most of the above must be scavenged, bought or looted in uptime at an event. The game team will provide opportunities to find what you need, but they will not guarantee success and they will not hand stuff out for free. You will need to complete missions or hand out a lot of cash to get what you need. It may also take multiple events to piece everything together. Certain items, e.g. a forge can be built in downtime by a suitably knowledgeable character, the game team will assign a time cost to that during discussions with you.** | ||
| + | |||
| + | <fs large>< | ||
| + | |||
| + | **These will appear as loot on memory sticks. Once installed on a computer in a workspace they can be used by anyone with access to that workspace. The memory stick with the blueprint(s) must be handed back to a ref and you must tell them where you intend to store the blueprints. You can install them in multiple places.\\ | ||
| + | \\ | ||
| + | The other option is to create your own blueprints by [[rules: | ||
| + | |||
| + | <fs large>< | ||
| ^Skill^Covers^ | ^Skill^Covers^ | ||
| Line 14: | Line 36: | ||
| |Chemistry|Synthesising compounds, making drugs| | |Chemistry|Synthesising compounds, making drugs| | ||
| |Mathematics|Writing computer code| | |Mathematics|Writing computer code| | ||
| - | |Surgery|Not much use to build anything, but vital to install | + | |Medicine|Not much use to build anything, but vital to install |
| + | |Cybersurgery|As per surgery, but specifically for devices wired into the nervous system and brain| | ||
| |Electronics|Any electronic devices| | |Electronics|Any electronic devices| | ||
| + | |Nanotechnology|Very small devices, anything using nanites as part of the device| | ||
| - | In addition several | + | **A small number of crafting |
| - | + | ||
| - | ====Blueprints==== | + | |
| - | + | ||
| - | Most crafting is done by 3D printing the relevant parts and then assembling them. To do this someone will need to program the printers correctly. Each item you craft will have a blueprint for the printers. Some of these may be found as loot, others may be written by PCs using scientific and technical | + | |
| - | \\ | + | |
| - | Writing a blueprint is done in downtime using the Project Work option. You will need to have a conversation with a referee about your plans and they will determine the number of weeks needed to finish the blueprint. Smaller projects will typically take 1-4 weeks of downtime, larger projects may take multiple | + | |
| - | \\ | + | |
| - | PCs trying to create something brand new will need to develop the science behind the idea before starting on the engineering involved in building it. Essentially the scientists will produce their blueprint and then hand it off to the crafters for manufacture.\\ | + | |
| - | \\ | + | |
| - | Once a final blueprint is created it is uploaded to a 3D printer. Anyone with access to that printer | + | |
| + | <fs large>< | ||
| + | **Previously, | ||
rules/crafting.1709724339.txt.gz · Last modified: by mochtire
