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rules:lifestyle [2024/03/05 22:10] mochtire |
rules:lifestyle [2024/03/05 22:23] (current) mochtire |
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**You must pay to keep your character alive between events. You must pay lifestyle costs after every event you attend. If you miss an event you do not need to pay, it is assumed that you spend the downtime after an event you missed working and scavenging to keep yourself alive, and make enough money to maintain the Basic lifestyle.** | **You must pay to keep your character alive between events. You must pay lifestyle costs after every event you attend. If you miss an event you do not need to pay, it is assumed that you spend the downtime after an event you missed working and scavenging to keep yourself alive, and make enough money to maintain the Basic lifestyle.** | ||
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+ | **Characters with the Survivalist and/or Trapper skills can reduce or eliminate the health penalties from the Scavenger and Inferior lifestyles, regardless of which table they are working from. See the [[rules: | ||
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**Any characters that cannot access the facilities at the Farm and Manor House must choose from these options below. If you do not know what is being referred to by the Farm and Manor House then you cannot access them.\\ | **Any characters that cannot access the facilities at the Farm and Manor House must choose from these options below. If you do not know what is being referred to by the Farm and Manor House then you cannot access them.\\ | ||
- | Characters with access to the Manor House may still choose one of these options if they have decided to stay away for some reason, or if their chosen downtime activities require them to be outdoors or away from home most of the time.** | + | \\ |
+ | Characters with access to the Manor House may still choose one of these options if they have decided to stay away for some reason, or if their chosen downtime activities require them to be outdoors or away from home most of the time.\\** | ||
^Lifestyle^Description^Game Effect Next Event^Cost^ | ^Lifestyle^Description^Game Effect Next Event^Cost^ | ||
|Scavenger|The character forages for their food, scavenges saleable loot to buy noodles, and sleeps rough every night, either in a rough campsite or a ruined building|-20 Health -1 melee hit|0c| | |Scavenger|The character forages for their food, scavenges saleable loot to buy noodles, and sleeps rough every night, either in a rough campsite or a ruined building|-20 Health -1 melee hit|0c| | ||
+ | |Inferior|The character forages for about half their meals and sleeps rough almost all of the time|-10 health -1 melee hit|1000c| | ||
+ | |Basic|The character eats mostly canned food or noodles, sleeps rough about half the time and rents a bed in the Bar the rest of the time.|No health penalties|3000c| | ||
+ | |Superior|the character eats almost exclusively canned food, including vegetables and sleeps at the Bar almost every night|+10 health|5000c| | ||
+ | |Opulent|The character eats only the best canned and packaged food, buys fresh vegetables from time to time and takes vitamins. They have a permanent bed at the Bar.|+20 health +1 melee hit| | ||
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