rules:skills:home
Differences
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| rules:skills:home [2024/03/03 18:52] – created mochtire | rules:skills:home [2025/12/16 10:22] (current) – mochtire | ||
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| **Skills are divided into four sections.** | **Skills are divided into four sections.** | ||
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| - | **Any skill where the cost is listed as n/a cannot be taken as one of your 4 starting skills and must be learned from a PC in game.** | + | **Any skill where the cost is listed as n/a cannot be taken as one of your 4 starting skills and must be learned from a PC in game.**\\ |
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| + | **Medicine, Mathematics, | ||
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| + | Advanced versions of a skill confer almost no mechanical benefit in game. They are designed primarily as a roleplay aid, signifying your character as an " | ||
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| + | Advanced skills can only currently be taken at character creation because they represent a prior career in the relevant field.** | ||
rules/skills/home.1709491955.txt.gz · Last modified: by mochtire
