The Zone

A Near Future Sci-Fi LARP

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farm:downtime

Farm/Manor Downtime Options

Hiring Guards - Manor House - Can be paid from central pot.

A door guard can be hired for the Manor House at a cost of 500c per week. If these are hired solely for the weekend of an event then only one week needs to be paid for but if they are intended as a permanent fixture then all eight weeks will need to be paid for. Giving the guard access to the food pot reduces the cost to 150c.

Hiring Staff - Manor House - Can be paid from central pot.

A general staff member can be hired for the Manor House at a cost of 400c per week. If these are hired solely for the weekend of an event then only one week needs to be paid for but if they are intended as a permanent fixture then all eight weeks will need to be paid for. Giving the staff member access to the food pot reduces the cost to 150c.

Communal Food - The Farm

With a little planning printed and grown food can be stretched further by sharing amongst multiple people. Every week spent producing food for the communal pot will feed 1.5 people instead of just 1. Excess can be used to feed anyone with access to the Manor House including staff. This still costs 50c per week.

Food Stockpile - The Farm

Printed and grown food can be preserved and sealed so it will last almost indefinitely. It isn't very palatable but it will keep people alive in a crisis. This cannot be used to feed staff as a standard option. It still costs 50c.

Deposit Cash - Manor House

Just let the refs know how much money you intend to deposit in the communal pot.

Tasking Stark - Manor House

Stark is now a semi-permanent resident at the Bar. As per the agreement reached with him he can be tasked with locating information or goods. This does not pay for the items in question, merely locate them, and there are limits as to Stark's capabilities. Please speak to Chris J or Duff ooc before you use this option.

farm/downtime.txt · Last modified: by mochtire