The Zone

A Near Future Sci-Fi LARP

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spaces:farm:weaponsmith

Weapons Workshop

Cash costs for crafting are in the process of being phased out. Check with a GM before doing any crafting.

This space is predominantly for crafting weapon upgrades, but it can also be used to reverse engineer an unusual weapon found in the field.

Weaponsmithing Recipes

NameDescriptionCash CostTime Cost
Assault Rifle RoF upgradeNo phys-rep needed. The upgraded assault rifle becomes fully automatic 2 upgrades per week
Assault Rifle power upgradeIncreases the damage done by any assault rifle by 5. Light rifles can still be upgraded to heavy 1 upgrade per week
SMG power upgradeIncreases the damage done by any SMG by 5. Light SMGs can still be upgraded to heavy 1 upgrade per week
Pistol clip sizeIncreases the clip size of a pistol by 50%300c per upgrade2 upgrades per week
Assault Rifle or SMG clip sizeIncreases the clip size of an assault rifle or SMG by 50%300c per upgrade2 upgrades per week
Pistol power upgradeIncreases the damage done by any pistol by 5. Light pistols can still be upgraded to heavy 1 upgrade per week
DMR power upgradeIncreases the damage done by a DMR by 5. 1 upgrade per week
Sniper rifle power upgradeIncreases the damage done by a sniper rifle by a significant amount. 1 upgrade per week
SuppressorReduces the noise by any weapon it is attached to. Must be crafted for a specific weapon type. 1 per week
Super-heating BarrelRapidly heats the bullet in an assault rifle, DMR or sniper barrel. WARNING: THIS IS NON-FUNCTIONAL AND WILL DESTROY THE WEAPON IT IS ATTACHED TO 1 per week
Teflon CoatingIncreases damage in any pistol, SMG or Assault Rifle by 5 for one event only. 1 week per person
TaserNon-lethal takedown that works at very short range. 1 device per week
spaces/farm/weaponsmith.txt · Last modified: by mochtire