The Zone

A Near Future Sci-Fi LARP

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rules:loot

Loot

Almost everything in the Zone is worth something to someone. With very little in the way of organised manufacturing going on almost everything freelancers need is brought in from outside the Zone or scavenged from the ruins of the old towns.

Parts

On an ooc level, players looting weapons from fallen enemies would rapidly cause logistical problems. Either the crew will run out of weapons, or a player will be carrying an empty rucksack that apparently has 83 AK47s in it. Thus the game concept that weapons are coded to an individual and cannot be sold. Instead you can loot small parts and components from the equipment an enemy was carrying. These are represented by small laminated tokens labelled as either weapon or armour parts with a cash value.

It should be noted that whilst a parts card may well say it is worth 40c that is not what the parts will sell for if you sell them at the main hub. The hubs are businesses and need to turn a profit. When repairing weapons and armour, those parts will deduct 40c from the cost of the work though. Thus if you are repairing your own equipment, parts are probably better kept to make maintenance cheaper rather than sold.

Food & Drink

In similar fashion to parts, food items will be marked up with a value in credits. This can be deducted from your lifestyle costs in downtime. If food items are sold the prices can vary tremendously. Unlike parts though, food can sell for far higher prices than the marked cost. Most freelancers have a fairly boring diet so rare foods command a high price.

Drinks will not be marked with a price at all. They can be sold for whatever you can get for them. They will have no impact on your living expenses. Cans of fizzy drinks in good condition can be worth a reasonable amount. Beers and spirits can be worth much more.

All food and drink items put out as loot can be consumed by the characters if they so wish. If the item is used up it has no bearing on downtime costs. Yes, that means you can eat/drink the phys-rep…

Materials

The entire freelancing industry is set up to acquire exotic materials and new scientific data. It is to all intents and purposes a modern gold rush. Materials and items of scientific interest will not be marked up as such in any way. Determining whether or not something is worth money is a matter of guesswork and experience. All such loot items are worth whatever someone is willing to pay for them.

Data

Useful data can come in three forms, scientific readings phys-repped by a QR code, paper or files on a memory stick. Scanning a QR code to acquire data will give you a pass phrase to give to referees. That pass phrase can be passed on to others or sold for cash.

Characters should be wary when selling on data though. If they have been paid to acquire data, then keeping copies to sell on to other parties could cause upset to the original employer. Some data is only of value if no-one else knows it and sometimes the best way to make data more valuable is to thin out the number of people that know it…

rules/loot.txt · Last modified: 2022/12/10 09:27 by aettles